"VertexLitGeneric" { "$baseTexture" "Models/player/techknow/ironman_v3/body" "$bumpmap" "Models/player/techknow/ironman_v3/body_n" "$halflambert" 1 "$surfaceprop" "metal_barrel" "$phong" "1" "$phongexponent" "8" "$phongalbedotint" "1" "$phongboost" "4" "$phongfresnelranges" "[0.05 0.5 1]" "$nocull" 1 }